Showing posts with label wind mage. Show all posts
Showing posts with label wind mage. Show all posts
Friday, January 25, 2013
Baldur's Gate Enhanced Portrait
So, Baldur's Gate Enhanced Edition just came out on Steam which I immediately grabbed for nostalgia's sake. Its still rather buggy and the networking isn't ideal currently (they plan on making it more netplay friendly). But nostalgia tends to be a powerful force when it comes to geekdom.
In any case, one of the things I loved about Baldur's Gate was that the resources in the game were fairly open, meaning I could drop in some files and I'd have some shnazzy custom portraits and voicesets to use. So of course, years later and a few professional gigs into my career I'm all about making my own portraits.
I probably could have used some stray model to do a portrait of but I was feeling egocentric at that moment and dug up a picture of myself instead; Which always causes its own problems as you have some sacred cows about your own appearance, at least I do anyway.
And of course I'm a mage.
Labels:
art,
Baldur's Gate,
character,
DnD,
Illustration,
portrait,
self portrait,
wind mage,
wizard
Friday, October 5, 2012
Coming back!
Hi all, it seems I am again seeing a lot of time freed up in my employment schedule and that usually means my creative energies are finding some personal avenues to be funneled into. My last contract was actually some game design work which I found an amazing experience. I just really get into system design, numbers and how they correlate to experience. I've been doing balance and general design work for Vorp! a browser game hosted on kongregate. http://www.kongregate.com/games/ENDGamesLLC/vorp
Having explained that, I admittedly haven't been doing much arting which I'm keen to fix in the coming weeks. Going to start sending out messages to let people know I'm free for work and its pretty exciting to consider design work an avenue for me now that I feel much more confident about it. I doubt there's much need but I'm tackling that opportunity if it comes up.
Recently I've started doing a personal project of illustrating some friends as character (as I tend to do). Its a good way to ease back into some character illustration and trying to see where my art muscles are at. A friend also suggested this might be a good time to consider the world of fine art, which I'm hesitant to look into earnestly, I just don't know where I'd fit into that world of expression and self-direction. But we'll see, I'm meeting up with my friend, Veronica, who wants to show me around her gallery and maybe inspire me to become a member of Next Gallery. We'll see.
Enough distractions! Here's the first portrait of a series of characters based on some friends. My process is generally hunting them down and establish what sort of character they want, in this case my friend was interested in some sort of air-mage so this is my crack at it. Currently working on another portrait that includes a steampunk dog. Animals AND mechanics? Definitely some lackness of such in my skillset so I'm excited to see how that goes.
Having explained that, I admittedly haven't been doing much arting which I'm keen to fix in the coming weeks. Going to start sending out messages to let people know I'm free for work and its pretty exciting to consider design work an avenue for me now that I feel much more confident about it. I doubt there's much need but I'm tackling that opportunity if it comes up.
Recently I've started doing a personal project of illustrating some friends as character (as I tend to do). Its a good way to ease back into some character illustration and trying to see where my art muscles are at. A friend also suggested this might be a good time to consider the world of fine art, which I'm hesitant to look into earnestly, I just don't know where I'd fit into that world of expression and self-direction. But we'll see, I'm meeting up with my friend, Veronica, who wants to show me around her gallery and maybe inspire me to become a member of Next Gallery. We'll see.
Enough distractions! Here's the first portrait of a series of characters based on some friends. My process is generally hunting them down and establish what sort of character they want, in this case my friend was interested in some sort of air-mage so this is my crack at it. Currently working on another portrait that includes a steampunk dog. Animals AND mechanics? Definitely some lackness of such in my skillset so I'm excited to see how that goes.
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